Saturday, August 13, 2011

Strategies you may develop if you play Kokopolo

After playing Kokopolo for a while you may feel the need to know what the levels are like before you go chasing around. You want to be somewhat ready to jump over spikes for example so it's good to take a little wander around to see what it's all like. The enemies usually stick to their own little patterns in their own little corners so feel free to do a little reconnaissance.

Let's say then that you get involved in a chase. You may not be fully aware of where you're going which can be dangerous so take advantage of the way the paths in the levels form roundabouts. The enemies that chase you form a sort of conga line so it's a good way of keeping the chase going while you glance at the map on the bottom screen for a way out or to get ready to deal with an obstacle. The 3DS' slide pad feels great doing this actually.

Hmmm... this is all making me think of Pac-Mania, which is one of my favourite Pac-Man games. Imagine an isometric Kokopolo? A Kokopolo-Mania as it were!

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