Saturday, December 29, 2012

Paper Mario 3D proves that 3D technology is extremely primitive

Paper Mario 3D is done the best way it could possibly be done with regards to the 3D effect. The experience still sucks because if you move the screen any bit from dead centre — something which happens naturally with a handheld — it all goes into a blurry mess. Same old story then!

This highlights more than ever that we need better technology in order to execute 3D more successfully but it's just not being sold to us. The empty fucking promise is sold to us though.

3DS is yes, all experimental and the best argument for 3D yet and also the best example yet of 3D in execution, but it's still at a very primitive stage.

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