Friday, February 22, 2013

Playing the Mirror of Fate demo. Ugh

Poor Mirror of Fate. It's on a Nintendo handheld and therefore has to live up to the legacy of the six excellent Castlevania games that came before it. The character is a clunky tanky type and the visual aesthetic you have to just be a fan of but it's ok, I just don't think it's as awesome as the ones that came before it. The gameplay is alright if you think you'd like the "Lords of Shadow" style in 2D.

All that is a matter of taste. The actual problems this game has is the quality of its sound and picture. The sound issue comes from the game's audio being almost completely incompatible with the 3DS' speakers-- a common problem that makes the audio sound all tinny and it's easily remedied by simply using a pair of headphones.

The graphics then look all jaggy which seems really weird because it doesn't complement the art style very well. It's a pity there's no way to remedy this. I mean, it looks like it wasn't made for the 3DS' screen at all and it makes me kind of suspicious. The fact that the demo is out on the exact same day as the demo for Monster Hunter 3 Ultimate -- an absolutely flawless looking 3DS game -- is very unfortunate.

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