Just saw this nice idea. You play as TwinBee while your LovePlus girlfriend plays as WinBee, taking advantage of the couple concept from that game's design whilst also serving as a nice tribute to Konami's classic arcade series.
If you've been grumpy with Konami in recent years, this will make you a tiny bit less grumpy.
Showing posts with label Twinbee. Show all posts
Showing posts with label Twinbee. Show all posts
Friday, March 7, 2014
Thursday, March 1, 2012
New Twinbee High Score!
9,908,800 on stage 5, loop 3 or stage 3-5 as the game calls it. Had lots of fun doing it and quicksaved a couple of times.
I'd like to try for 10 million and beyond next!
I'd like to try for 10 million and beyond next!
Tuesday, February 28, 2012
Kicking ass in Twinbee now!
After struggling with the last stage on the first loop for a while I found that if you just don't be too anxious when collecting bells and have a helpful power up like the three way spreading shot as well as a shield and a few speed ups you can get through the game quite manageably. I have it quicksaved on the third loop now!
So hey does that mean this game has unbalanced difficulty? Well when you think about it, with the way I'm playing I may be getting further but my score isn't going up as quickly and the enemies get harder so I would say that restores some bit of balance. What I can plainly see now though is that the game really is all about the bells.
I'll post my new score soon.
So hey does that mean this game has unbalanced difficulty? Well when you think about it, with the way I'm playing I may be getting further but my score isn't going up as quickly and the enemies get harder so I would say that restores some bit of balance. What I can plainly see now though is that the game really is all about the bells.
I'll post my new score soon.
Monday, February 20, 2012
What makes 3D Classics: Twinbee special (also, my current high score)
I love this game so much right now! I have this power up music playing as I type this post:
http://www.youtube.com/watch?v=O1P29bsH84U
I love the way the stages all have a mellow tune until you nab a power up and then it plays the theme I linked to above, beginning with a fanfare and some hyper happy music.
I didn't say much about the game the last time I made a post about it (click the 'Twinbee' label to find it) apart from me being a longtime fan of the Twinbee series and commenting about the 3D effect.
I did mention the rapid fire option though which is awesome! Maybe it's to cater to the fact that this version was designed for a single player?
Another special thing about this version is the quick save option. It lets you pick up at the start of the stage you were on with your current lives and power ups intact from the moment you quicksaved. Another thing I like is that not only does it tell you what stage you're on, it tells you what loop you're on as well, which is definitely a nice thing for arcade shmup fans!
It's all based on the original NES/Famicom version of the game.
I might as well take a paragraph to explain the gameplay. It's basic vertical shmup gameplay but it has a few of its own unique things, one of which is juggling bells by shooting at them. This helps you get power ups and point multipliers. The danger and excitement comes from trying to collect the bells while the otherwise normal enough baddies constantly get in your way.
I say don't hesitate to buy it if you're thinking about it at all! Also, it's a far better game than Xevious.
My current high score is 1,973,300 on stage 1-5. Yes I know I haven't completed any loops yet but hey I'm having loads of fun!
http://www.youtube.com/watch?v=O1P29bsH84U
I love the way the stages all have a mellow tune until you nab a power up and then it plays the theme I linked to above, beginning with a fanfare and some hyper happy music.
I didn't say much about the game the last time I made a post about it (click the 'Twinbee' label to find it) apart from me being a longtime fan of the Twinbee series and commenting about the 3D effect.
I did mention the rapid fire option though which is awesome! Maybe it's to cater to the fact that this version was designed for a single player?
Another special thing about this version is the quick save option. It lets you pick up at the start of the stage you were on with your current lives and power ups intact from the moment you quicksaved. Another thing I like is that not only does it tell you what stage you're on, it tells you what loop you're on as well, which is definitely a nice thing for arcade shmup fans!
It's all based on the original NES/Famicom version of the game.
I might as well take a paragraph to explain the gameplay. It's basic vertical shmup gameplay but it has a few of its own unique things, one of which is juggling bells by shooting at them. This helps you get power ups and point multipliers. The danger and excitement comes from trying to collect the bells while the otherwise normal enough baddies constantly get in your way.
I say don't hesitate to buy it if you're thinking about it at all! Also, it's a far better game than Xevious.
My current high score is 1,973,300 on stage 1-5. Yes I know I haven't completed any loops yet but hey I'm having loads of fun!
Saturday, September 24, 2011
Trying out 3D Classics: Twinbee for 3DS
God I loved Bells & Whistles in the arcade. I also loved Pop n' Twinbee on the SNES. I even bought the inferior PC Engine version of B&W, Detana Twinbee on the Wii Virtual Console. Now on 3DS I bought the recently released 3D Classics version of the original Twinbee. I suppose it's some kind of urge I have to support the Twinbee series even though it's only getting rereleases in recent times. A new one for the Wii would be lovely Konami. (along with new Parodius, Gradius, Mystical Ninja, etc etc)
Anyway, this game is as fun as it ever was and I like it more than Xevious(although Xevious has nice 3D clouds on the sides whereas this only has a plain curtain on the sides, but you could be super positive and say it's a nice nod to the opening of Gokujou Parodius). This version of course has the 3D effect — if you can imagine a sheet of paper with a drawing of an aeriel view laid out on a table and then put buttons on it or something, that's what it's like to look at. You can see a clip of it on the eShop anyway.
A nice thing this version has is fully customisable controls along with an option for rapid fire. P-p-pew!
Anyway, this game is as fun as it ever was and I like it more than Xevious(although Xevious has nice 3D clouds on the sides whereas this only has a plain curtain on the sides, but you could be super positive and say it's a nice nod to the opening of Gokujou Parodius). This version of course has the 3D effect — if you can imagine a sheet of paper with a drawing of an aeriel view laid out on a table and then put buttons on it or something, that's what it's like to look at. You can see a clip of it on the eShop anyway.
A nice thing this version has is fully customisable controls along with an option for rapid fire. P-p-pew!
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