Showing posts with label Snatcher on Wii. Show all posts
Showing posts with label Snatcher on Wii. Show all posts

Thursday, September 27, 2012

I want Snatcher on Wii! (or Wii U) Part 9

http://www.gamesindustry.biz/articles/2012-09-27-kojima-its-my-job-to-push-the-industry-forward

Here's a passage from the above interview with Hideo Kojima regarding Snatcher:

"Personally I love adventure games and I would love to create additional chapters in the Snatcher or Policenauts series, but unfortunately from a business perspective it is quite hard to make that work, and I feel it's my job to push the industry forward, so I don't think I could really make it."

That's fair enough. What I've been going on and on about for years though is my wish for him to get behind putting the Mega CD Snatcher on the Wii (or Wii U) and maybe for it to be treated like "Snatcher: The Final Cut". I've never thought of asking for any additional chapters or sequels.

The article above also more than alludes to Kojima getting a chance to become involved with Silent Hill. If we can look past all the diplomacy and PR speak, I think he could make the best Silent Hill game ever!

Saturday, August 25, 2012

Snatcher reference in Gradius ReBirth!!

Following on from the previous post I made about Gradius ReBirth, there's also a reference to Snatcher in the game's intro!

You can clearly see a Metal Gear with a Nintendo Wii fitted, which is a reference to Snatcher where it was fitted with whatever hardware that version of the game came out on. I have to say, the Mega CD attached to Metal Gear looked very strange. The Wii looks very nice though!

Why couldn't Snatcher have appeared on Wii? Since the Wii revived adventure games it makes perfect sense. At least we got to see Metal Gear attached to a Nintendo Wii anyway, even though it was in a completely different game. (yet still a kick ass one)

Wednesday, August 15, 2012

Gradius ReBirth has a reference to Antarctic Adventure :)

I never noticed this until today! Upon starting a new game in Gradius ReBirth a cutscene plays out in the form of a newsreel. Keep looking at the headlines and you'll see one about Pentarou reaching the South Pole!

To those who don't know, Antarctic Adventure was a 1983 release from Konami for the NES, MSX etc

There's an even cooler reference that really got me excited but I'll save that for another post ;) (if you looked at the cutscene you'd be able to see what it was!)

Monday, May 21, 2012

I want Snatcher on Wii! (Part 8: Wii U)

(Wow I haven't made one of these in a while. If you want to see the other parts just click on the label below)

Well now we've got the Wii U excitement at E3 2012 in the next few weeks. I would like to first talk about this amazing opportunity that Konami can take advantage of.

The Wii has a good few adventure games. The PC on the other hand has many more and has been getting tons of releases over this generation of this genre. Why hasn't the Wii got as many? Noone's really taking advantage of this. Telltale release low quality versions  of their games on Wii discs except for Strong Bad's Cool Game for Attractive People, which was on WiiWare and was specifically designed for that service. Capcom put out just the one Zack and Wiki and even Nintendo put out just the one Another Code: R on the console.

As you can see there's a need for these kinds of games but they're just not being made. This is a great opportunity that Konami can take advantage of!

If they're worried about sales then they can put Snatcher on the brand new Wii U! That screen in the controller can list the menu commands and that'll free up the rest of the screen! They could even add a subtitle option! Free ideas here Konami!

That "Final Cut" idea I talked about in other posts is also one I give freely and would be another nice reference to Blade Runner and its latest DVD release not too long ago.

Monday, June 6, 2011

I want Snatcher on Wii! (Part 7)

Recently I bought a game called Spy Fox: Dry Cereal for the Wii.

It's a point n click adventure game that first came out in 1997. The reason why it's on Wii (not to mention Broken Sword Director's Cut) is because it's extremely suitable for adventure games, even ones that came out during the 90s. It's during exact same era that the SEGA Mega CD version of Snatcher came out. It's a natural fit.

Sunday, June 5, 2011

I want Snatcher on Wii! (Part 6)

For this post I'm going to to be speaking directly to the average PS3 and Xbox 360 fan in a language that only they can understand.

Snatcher belongs to the same type of games that hidden object games belong to. Games like Mystery Case Files and Women's Murder Club. The only action sequence in the game is where you're clicking on things with a cursor. It's a glorified whack-a-mole minigame.

The rest is 100% talky cutscenes. You hate those. Most of them aren't even voiced. There's actually very little gameplay to speak of. You'll have it finished in a couple of hours with your player's guide. That's another thing, it's too short for you. It's a fraction as long as any Metal Gear Solid game and it doesn't have any extra difficulty settings or modes or "New Game+"s or any bonus content to speak of at all. There isn't even any online connectivity involved with the game at all. That's got to be a big strike against it in your book.

So there you have it. It's a casual game. Not a hardcore game.

Repeat the following two statements to yourself over and over please.

1. Snatcher is NOT a hardcore game.

2. Snatcher is a casual game.

Don't ask for Snatcher. It will ruin your console. Rally for it to be put on Wii instead.

Sunday, May 29, 2011

I want Snatcher on Wii! (Part 5)

The guy behind the Nintendo DS game 999 recently said that visual novel games should be sold in bookshops as well as game stores. I agree with him.

In this part of the world, point and click games on the PC are often sold in bookshops and Nintendo has found success in bookshops with their Touch Generations series of titles. Even Nintendo's own Another Code R was marketed towards people who read mystery novels.

The Wii is very suitable for this kind of game since it has many examples of adventure games doing well on it and Nintendo could even sell it in bookshops.

Tuesday, May 24, 2011

I want Snatcher on Wii (Part 4)

Just a moment, I feel like I need to get the business of treating the creator awesomely out of my system first.


*High fives Hideo Kojima*

Ok now that we have that out of the way we can continue.

This game deserves better than to be released just as a licensed download. It deserves its own disc and its own boxart. Wii boxart that is. It's completely ill suited to be released on a disc the other formats take. People just would not buy it and they'd complain that it wasn't released as a licensed download instead.

It would sell well on a Wii disc though. Why not? Wii has loads of successful adventure games. On discs.

Do we really want a game like Snatcher to be lost in the sea of licensed downloads? Do we? Actually it still could but we do need a "Final Cut" version of the game. On disc.

Monday, May 23, 2011

I want Snatcher on Wii! (Part 3)

I can't believe I haven't made more of these! The fact now that Nintendo has a successor in the works makes things interesting. Does this crush hopes of this game appearing on Wii? Let's not think that way. Let's think positively instead.

Snatcher is definitely on Hideo Kojima's mind in a big way lately. Sometime over the past two months he had been tweeting about the PC Engine version and that he had just readied it "for some reason". The Wii has PC Engine support as well as support for its CD add-on so it could be plausable that he's working on a remake of it. If Wii can get Rondo of Blood then Wii can get Snatcher.

It would have to be translated of course.

Actually a remake would be nice.

Actually the Mega CD version would be nice too.

I've got an idea! How about making "Snatcher: The Final Cut"!

Monday, December 20, 2010

I want Snatcher on Wii! (Part 2)

Look, Snatcher would be perfect on Wii. There are sections in the Mega CD version of the game where you use a light gun to do some shooting. Thanks to the Wii's pointer you're already sorted there! No need for buying an extra peripheral! No other console is as well suited for this as the Wii.

Well, there's the DS' touchscreen but Snatcher is a more cinematic kind of game and I feel it would be better playing it through a TV.

Also, I know you don't actually need a light gun but its not as fun moving a cursor around with a d-pad.

Tuesday, November 2, 2010

I want Snatcher on Wii!

Snatcher is pretty much the best thing ever released on a SEGA system. The Mega CD version really ought to come to the Wii in some shape or form since it's the perfect console for it. I'm of the opinion that it's the best thing Hideo Kojima ever worked on making it better in my eyes than Metal Gear anything.